WOWCube Gaming Console Gears Up For Launch

Montag, 9. September 2019

The innovative WOWCube gaming console is preparing for production and fielding as the parent company Cubios Inc. closer to product launch.

WOWCube Gaming Console Gears Up For Launch

The WOWCube is a spectacular reimagining of one of the most visionary puzzle games, combining the features of a handheld gadget for apps and a gaming console that immerses the player into a unique blend of physical and digital interaction. 

The concept of the WOWCube was proposed by 12-year-old Savva Osipov in early 2016 as an innovative combination of a Rubik’s Cube and a number of touchscreens for full tactile immersion into the gaming process. The first prototype of the WOWCube based on Arduino was developed in 2017. 

At the beginning of 2019, Cubios Inc. signed a crucial contract with its manufacturing partner in Shenzhen and started rigorous preparation of the production pipeline for full scale launch. 

Cubios Inc. has already conducted two full funding rounds from 2017 to 2019 and has raised a total of $1.5 million in funding from a number of investors, including BitFury Capital and Fermosa Ltd. The WOWCube has also been rightfully recognized as one of the most promising inventions in the IT Hardware category at the prestigious 2018 World Technology Awards event and has been granted four patents in China and other countries with more patent applications pending. 

Cubios is conducting ongoing negotiations with production and assembly facilities, as well as components manufacturers in preparation for launch. The team is also constantly conducting meetings with potential investors and welcomes all willing to participate in the company’s development to contact its representatives. 

Preparations for the manufacturing process are nearing completion as the company plans to release the first batch of WOWCube devices by the end of fall 2019. With the packaging and approved and the product undergoing final testing, the team is confident that the WOWCube will be positively received on all target markets. 

Cubios has ambitious plans ahead, which include the development of games for the WOWCube and in-depth platform, market and investor engineering to up to 2021. By the middle of 2020, Cubios aims to achieve 30,000 unit sales and $7.5 million in revenue. 

The unique combination of software and hardware make the WOWcube a serious contender for a new favorite in the gaming console industry as the company is conducting a sound marketing policy and is preparing for product fielding. 

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